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landscape_rotation [2012/07/09 23:54] (current)
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 +===== Standard landscape =====
 +If you use a standard landscape picture the following graphic illustrates the size that a human player will see in your cartridge. It will typically be even less than what you can see right now because the resolution of the portable devices typically results in a smaller picture than your LCD monitor (smaller dot size).
 +This orientation is probably good enough for a general overview but it is, to my experience, not sufficient if you want to show some detail in your landscape image.
 +===== Rotated landscape =====
 +If you rotate your landscape pictures, you will be able to show more detail (48% more image information - 48% more pixels). ​ There is a small downside for the (human) player, who will need to turn the device through 90 degrees. ​ Owners of iPhones are probably quite used to doing this (at least, that's the impression which the iPhone TV commercials give).
 +I admit it looks bad on the computer screen but remember that the human player will be able to rotate the device. The decision that you have to make is **information content** versus **slightly awkward**. So finally there is no "must do" solution. It depends on your cartridge and on your image ;-).
landscape_rotation.txt ยท Last modified: 2012/07/09 23:54 (external edit)