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democartridges [2016/08/02 16:56]
Boettchers [Container Zone Demo Cartridge]
democartridges [2016/08/05 09:59] (current)
Boettchers [Cart: Talk to a character]
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-==== Cart: Printing Variables====+==== Cart: Talk to a character ==== 
 +  * Download (right mouse button, download as...): {{:​democartridges:​carttalktocharacter.txt|carttalktocharacter.txt}} 
 +  * Demo-Creator:​ GeoMagician 
 +=== Description === 
 +This cartridge demonstrates how you position a character in a zone and how you can talk to the character. 
 +=== Content === 
 +  * Character Container (position) 
 +  * Character Commands 
 +  * Character Command Events 
 +  * Messages 
 + 
 +---- 
 +==== Cart: Printing Variables ====
   * Download (right mouse button, download as...): {{:​democartridges:​cartprintvariable.txt|cartprintvariable.txt}}   * Download (right mouse button, download as...): {{:​democartridges:​cartprintvariable.txt|cartprintvariable.txt}}
   * Demo-Creator:​ GeoMagician   * Demo-Creator:​ GeoMagician
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-==== Cart: Timer Demo Cartridge====+==== Cart: Timer Demo Cartridge ====
   * Download (right mouse button, download as...): {{:​democartridges:​carttimerdemo.txt|carttimerdemo.txt}}   * Download (right mouse button, download as...): {{:​democartridges:​carttimerdemo.txt|carttimerdemo.txt}}
   * Demo-Creator:​ GeoMagician   * Demo-Creator:​ GeoMagician
Line 37: Line 49:
   * Display Timer Value   * Display Timer Value
   * Play Anywhere   * Play Anywhere
 +
 +----
 +==== Cart: Moving Zone ====
 +  * Download (right mouse button, download as...): {{:​democartridges:​carthunted.txt|carthunted.txt}}
 +  * Demo-Creator:​ Charlenni based on code by Bodenseepinguin
 +
 +=== Description ===
 +This demo features a moving zone that hunts the player. A timer is used to move the zone every 5 seconds. Customer LUA script (located under Cartridge/​AuthorScript) provides the functionality to move the zone. Additional magic (LUA-commands) is hidden on the timer'​s Tic event page. Remember to check this page as well as the Author Script.
 +
 +=== Content ===
 +  * Moving zone
 +  * Author script
 +  * LUA commands
 +  * Timer
 +  * Earwigo variable names in LUA
  
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 You can **always** see items that have been placed in the player'​s **inventory**. If your game idea works with all items inside the player'​s inventory, you have no problem. You do not need this demo cartridge. You can **always** see items that have been placed in the player'​s **inventory**. If your game idea works with all items inside the player'​s inventory, you have no problem. You do not need this demo cartridge.
-  * +
 If you want to activate and deactivate several items together, here is a solution If you want to activate and deactivate several items together, here is a solution
   - create an invisible Zone (named ContainerZone) that will contain your items   - create an invisible Zone (named ContainerZone) that will contain your items
democartridges.1470149767.txt.gz · Last modified: 2016/08/02 16:56 by Boettchers